Find the initial basic feasible solution of the transportation problem below by the North-West Corner (NWCM), Least-Cost (LCEM) and Vogel's Approximation (VAM) methods.
| D₁ | D₂ | D₃ | D₄ | Supply | |
|---|---|---|---|---|---|
| S₁ | 3 | 1 | 7 | 4 | 300 |
| S₂ | 2 | 6 | 5 | 9 | 400 |
| S₃ | 8 | 3 | 3 | 2 | 500 |
| Demand | 250 | 350 | 400 | 200 | 1200 |
To obtain an initial basic feasible solution by each of the three rules and compare their costs.
Applying it:
Blank working table:
| Method | Total cost |
|---|---|
| NWCM | |
| LCEM | |
| VAM |
NWCM: x₁₁=250, x₁₂=50, x₂₂=300, x₂₃=100, x₃₃=300, x₃₄=200 ⇒ \(250(3)+50(1)+300(6)+100(5)+300(3)+200(2) = 4400\).
LCEM: x₁₂=300, x₂₁=250, x₂₃=150, x₃₂=50, x₃₃=250, x₃₄=200 ⇒ \(300(1)+250(2)+150(5)+50(3)+250(3)+200(2) = 2850\).
VAM: x₂₁=250, x₁₂=300, x₃₂=50, x₂₃=150, x₃₃=250, x₃₄=200 ⇒ \(250(2)+300(1)+50(3)+150(5)+250(3)+200(2) = 2850\).
| Method | Total cost |
|---|---|
| NWCM | 4400 |
| LCEM | 2850 |
| VAM | 2850 |
NWCM gives the poorest start (4400); LCEM and VAM both give 2850, which (as Experiment 2 confirms) is already the optimum. VAM is the best rule for a low-cost starting solution.
Starting from the VAM/LCEM solution of Experiment 1, test optimality and improve it if necessary by the MODI (u–v) method. Also outline how an unbalanced problem is handled.
To reach the optimal transportation cost using the MODI optimality test and closed-loop adjustments.
Applying it:
Blank working table:
| Quantity | Value |
|---|---|
| All \(d_{ij} \ge 0\)? | |
| Optimal cost |
Applying \(u_i + v_j = c_{ij}\) to the six basic cells and computing \(d_{ij}\) for the remaining cells gives all \(d_{ij} \ge 0\); the VAM/LCEM solution is therefore optimal with no closed-loop improvement possible.
| Quantity | Value |
|---|---|
| All \(d_{ij} \ge 0\)? | Yes |
| Optimal cost | 2850 |
Unbalanced example: supply 100, 150; demand 80, 100, 90 (supply 250 < demand 270) — add a dummy source of supply 20 at zero cost, then apply VAM + MODI as above.
The optimal transportation cost is 2850. Because VAM already attained it, the MODI test only confirms optimality (all \(d_{ij} \ge 0\)).
Assign 4 workers W₁–W₄ to 4 jobs J₁–J₄ to minimise total cost:
| J₁ | J₂ | J₃ | J₄ | |
|---|---|---|---|---|
| W₁ | 10 | 12 | 19 | 11 |
| W₂ | 5 | 10 | 7 | 8 |
| W₃ | 12 | 14 | 13 | 11 |
| W₄ | 8 | 15 | 11 | 9 |
To find the minimum-cost one-to-one assignment by the Hungarian method.
Applying it:
Blank working table (after row + column reduction):
| J₁ | J₂ | J₃ | J₄ | |
|---|---|---|---|---|
| W₁ | ||||
| W₂ | ||||
| W₃ | ||||
| W₄ |
Row minima (10, 5, 11, 8) then column minima (0, 2, 2, 0) give the reduced matrix:
| J₁ | J₂ | J₃ | J₄ | |
|---|---|---|---|---|
| W₁ | 0 | 0 | 7 | 1 |
| W₂ | 0 | 3 | 0 | 3 |
| W₃ | 1 | 1 | 0 | 0 |
| W₄ | 0 | 5 | 1 | 1 |
Independent zeros give W₁→J₂, W₂→J₃, W₃→J₄, W₄→J₁, with cost \(12 + 7 + 11 + 8 = 38\).
The optimal assignment is W₁→J₂, W₂→J₃, W₃→J₄, W₄→J₁ at a minimum total cost of 38.
Five jobs are processed on machine M₁ then M₂ (times below). Find the sequence minimising total elapsed time and the machine idle times.
| Job | M₁ | M₂ |
|---|---|---|
| A | 5 | 2 |
| B | 1 | 6 |
| C | 9 | 7 |
| D | 3 | 8 |
| E | 10 | 4 |
To sequence \(n\) jobs on two machines by Johnson's rule and compute the makespan.
Applying it:
Blank working table:
| Job (in sequence) | M₁ in–out | M₂ in–out |
|---|---|---|
Johnson's rule gives the sequence B → D → C → E → A.
| Job | M₁ in–out | M₂ in–out |
|---|---|---|
| B | 0–1 | 1–7 |
| D | 1–4 | 7–15 |
| C | 4–13 | 15–22 |
| E | 13–23 | 23–27 |
| A | 23–28 | 28–30 |
Total elapsed time = 30 hours; idle time on M₂ = 3 hours and on M₁ = 2 hours.
Four jobs are processed on M₁, M₂, M₃ in order (times below). Sequence them to minimise the total elapsed time.
| Job | M₁ | M₂ | M₃ |
|---|---|---|---|
| A | 8 | 5 | 4 |
| B | 10 | 6 | 9 |
| C | 6 | 2 | 8 |
| D | 7 | 3 | 6 |
To sequence \(n\) jobs on three machines by converting to Johnson's two pseudo-machines and compute the makespan.
Applying it:
Blank working table (pseudo-machines):
| Job | G = M₁+M₂ | H = M₂+M₃ |
|---|---|---|
| A | ||
| B | ||
| C | ||
| D |
Condition: \(\min(M_1) = 6 = \max(M_2) = 6\) ✓, so the method applies.
| Job | G = M₁+M₂ | H = M₂+M₃ |
|---|---|---|
| A | 13 | 9 |
| B | 16 | 15 |
| C | 8 | 10 |
| D | 10 | 9 |
Johnson's rule on \((G, H)\) gives the sequence C → B → A → D. The three-machine schedule:
| Job | M₁ in–out | M₂ in–out | M₃ in–out |
|---|---|---|---|
| C | 0–6 | 6–8 | 8–16 |
| B | 6–16 | 16–22 | 22–31 |
| A | 16–24 | 24–29 | 31–35 |
| D | 24–31 | 31–34 | 35–41 |
The optimal sequence is C → B → A → D with a total elapsed time of 41 hours.
For the project below, find the project duration, the critical path and the total float of each activity.
| Activity | Predecessors | Duration (days) |
|---|---|---|
| A | — | 3 |
| B | — | 5 |
| C | A | 7 |
| D | B | 3 |
| E | B | 5 |
| F | C, D | 4 |
| G | E | 2 |
To carry out the forward and backward passes, identify the critical path and compute total floats.
Applying it:
Blank working table:
| Activity | A | B | C | D | E | F | G |
|---|---|---|---|---|---|---|---|
| Total float |
Path lengths: A→C→F = 3+7+4 = 14; B→D→F = 5+3+4 = 12; B→E→G = 5+5+2 = 12. The longest is 14, so the critical path is A → C → F.
| Activity | A | B | C | D | E | F | G |
|---|---|---|---|---|---|---|---|
| Total float | 0 | 2 | 0 | 2 | 2 | 0 | 2 |
Project duration = 14 days; critical path A → C → F (zero float). Activities B, D, E, G each have 2 days of float.
The same network has three time estimates \((a, m, b)\) per activity. Find the expected project duration and the probability of completion within 15 and 16 days, and the time for 95 % confidence.
| Activity | a | m | b |
|---|---|---|---|
| A | 2 | 3 | 4 |
| B | 3 | 5 | 7 |
| C | 5 | 7 | 9 |
| D | 1 | 3 | 5 |
| E | 4 | 5 | 6 |
| F | 3 | 4 | 5 |
| G | 1 | 2 | 3 |
To compute expected activity times and variances, then the completion probabilities on the critical path using the normal approximation.
Applying it:
Blank working table:
| Activity | \(t_e\) | \(\sigma^2\) |
|---|---|---|
| A | ||
| C | ||
| F | ||
| Critical path total |
| Activity | \(t_e\) | \(\sigma^2\) |
|---|---|---|
| A | 3 | 0.111 |
| C | 7 | 0.444 |
| F | 4 | 0.111 |
| Critical path (A→C→F) total | 14 | 0.666 |
\(\sigma = \sqrt{0.666} = 0.816\). \(P(T \le 15) = \Phi(1.225) = 0.890\); \(P(T \le 16) = \Phi(2.449) = 0.993\); 95 % time \(= 14 + 1.645(0.816) = 15.34\) days.
Expected duration = 14 days (\(\sigma = 0.816\)). The project finishes within 15 days with probability 0.890, within 16 days with 0.993, and 95 % confidence corresponds to 15.34 days.
Solve the \(4\times 4\) game (payoffs to player A) by the dominance rule and find its value and optimal strategies.
| B₁ | B₂ | B₃ | B₄ | |
|---|---|---|---|---|
| A₁ | 3 | 2 | 4 | 0 |
| A₂ | 3 | 4 | 2 | 4 |
| A₃ | 4 | 2 | 4 | 0 |
| A₄ | 0 | 4 | 0 | 8 |
To reduce the game by pure and mixed (convex) dominance and solve the resulting \(2\times 2\) game.
Applying it:
Blank working table:
| Quantity | Value |
|---|---|
| Saddle point? | |
| Reduced game | |
| Value \(V\) | |
| A's strategy / B's strategy |
Row minima (0, 2, 0, 0) give maxmin = 2; column maxima (4, 4, 4, 8) give minimax = 4 ⇒ no saddle point. Dominance steps:
This leaves the \(2\times 2\) game (rows A₃, A₄; columns B₃, B₄):
| B₃ | B₄ | |
|---|---|---|
| A₃ | 4 | 0 |
| A₄ | 0 | 8 |
\(V = \dfrac{4(8) - 0}{4 + 8 - 0 - 0} = \dfrac{32}{12} = \dfrac{8}{3} \approx 2.67\); \(p(A_3) = 8/12 = 2/3,\; p(A_4) = 1/3\); \(q(B_3) = 8/12 = 2/3,\; q(B_4) = 1/3\).
The value of the game is \(V = 8/3 \approx 2.67\). A plays A₃ and A₄ with probabilities \((2/3, 1/3)\) (never A₁, A₂); B plays B₃ and B₄ with probabilities \((2/3, 1/3)\) (never B₁, B₂).